Creator: funwes || First Published: 02/05/2008 || Players: 2 || Size: 13x21








































Categories: None | ||
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Comments: |
funwes (02/05/2008 07:33pm):
Tired of the old OS vs BM, but still love having Red versus Blue? WELL NOW YOU CAN HAVE RF VS CI AND HAVE ALL THE FUN OF RED VS BLUE INVOLVED! Also, a response to FunkyChunk's "Everything related to me is awesome and if you don't agree you're an idiot", seen here: http://awbw.amarriner.com/prevmaps.php?maps_id=34179 Any comments/suggestions? |
amthc356 (02/05/2008 07:36pm):
win/10 |
DuelStriker (02/05/2008 07:37pm):
Needs less straightness |
funwes (02/05/2008 07:38pm):
I'm sorry for my map's unwillingness towards alternative sexual preferences, DS. I'll see what I can do. |
DuelStriker (02/05/2008 07:40pm):
>_> |
DuelStriker (02/05/2008 07:40pm | Edited: 02/05/2008 07:40pm):
I BLAME THIS DOUBLE POST ON FC |
Danny123 (02/05/2008 07:42pm):
+2 No chokepoints +2 Airports...lol I like em +2 Com tower+ Airport= fun, short, and intersting game +2 Bridge in the middle lets forces meet up with each other +1 Terrain variety -1 Needs one more base somewhere ... 9/10 |
funwes (02/05/2008 07:44pm):
I figured it might be too small for three bases, since the map would just get filled up with infantry. This should reduce spamming a little bit. |
FunkyChunk (02/06/2008 03:28am):
You have some self esteem issues, calling yourself an idiot like this. |
maq (02/06/2008 10:00am):
Theres not a lot to fight over in the middle. You could put cities where the empty silos are or a lab in the centre. |
Tyrael (02/06/2008 12:06pm):
funwes (02/05/2008 07:38pm): I'm sorry for my map's unwillingness towards alternative sexual preferences, DS. I'll see what I can do. WIN |
DuelStriker (02/08/2008 04:18pm):
I TAKE BACK THE 9 I GAVE TO THIS MAP NOW >:( |
funwes (02/23/2008 09:50pm):
"Tyrael (02/06/2008 12:06pm): funwes (02/05/2008 07:38pm): I'm sorry for my map's unwillingness towards alternative sexual preferences, DS. I'll see what I can do. WIN " Alas, my attempts at being siggified haven't come true yet... :P |
Tyrael (02/26/2008 11:04pm | Edited: 02/26/2008 11:31pm):
Comments don't have sigs, otherwise that's on mine. Try the forums where sigs actually, y'know, exist :P I'm going to theorycraft a little here and say that there's a possibility that units will be drawn to the two frontline cities, which will draw other units to protect them, etc. so all the fighting's in the center and the far outside kinda gets ignored. Maybe move the cities along the edges up a couple spaces so units can heal there and spread out the front a bit lest there be a stalemate? |
funwes (03/26/2008 08:42pm):
In our test game, Tyrael, we seemed to focus on the side center cities, so apparently not?^ |
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