Creator: trisquitman || First Published: 02/06/2008 || Players: 2 || Size: 40x8
| Categories: None | ||
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| Comments: |
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Shadow Star (02/06/2008 01:12pm):
Could use an FTa counter. and something to fix those dreadful chokepoints. All the roads feel too orderly. at 13 property that produce funds, three bases are a very bad thing. It suggests that infantry, mechs, and artillary are the way to go (Like we needed any extra incentive to do that in the first place.) Silo, are for the most part, not ever a plus to the maps integral design and decrease from the playability. An airport would do wonders with those two bridge chokepoints. In fact, instead of the third base, an airport would be much better. My final score for this is that it looks complete, but to achieve a good rating, it would need to have quite a few smalll tweaks to make it anything but indirects and quick infantry walls. |
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