Creator: The Drummer || First Published: 02/12/2008 || Players: 7 || Size: 30x40
| Categories: None | ||
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| Comments: |
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DuelStriker (02/12/2008 05:51pm):
BH undoubtably wins. |
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Hydralisk24 (02/12/2008 08:00pm):
DuelStriker (02/12/2008 05:51pm): BH undoubtably wins. |
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JoeVector (02/12/2008 10:48pm):
Hydralisk24 (02/12/2008 08:00pm): DuelStriker (02/12/2008 05:51pm): BH undoubtably wins. |
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Guerrero_aguila (02/13/2008 03:26pm):
JoeVector (02/13/2008 03:48am): Hydralisk24 (02/12/2008 08:00pm): DuelStriker (02/12/2008 05:51pm): BH undoubtably wins. |
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The Drummer (02/14/2008 06:57pm):
ok quit quoting each-other and tell me hat to do about it |
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ColdFocus2 (02/14/2008 07:22pm):
I think BH only wins if players on the bottom side are either unskilled with limited funds or players get booted. I count 36 BH +2 nuetral for BH for a total of 38 BH while the allies have 42+27 nuetral soon to be allied for allies=69. I think chokepoints help BH in the end because it can buy inderect units from the get-go and set em up where it needs them. I think if both sides are expert players, the allies win. If both sides are noobs, BH wins. If you feel the allies are disatvantaged, give them each one artillery, but i think it is balanced if not in favor of the allies. |
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mrapex (02/14/2008 09:26pm | Edited: 02/14/2008 10:13pm):
i say make 8 bh cities neutral but easily to capture (near a base) and give the bottom a chance |
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rast2 (02/14/2008 09:29pm):
these kind of maps always blow |
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zywxn (06/02/2008 04:07am):
Guerrero_aguila (02/14/2008 03:26am): JoeVector (02/13/2008 03:48am): Hydralisk24 (02/12/2008 08:00pm): DuelStriker (02/12/2008 05:51pm): BH undoubtably loses. |
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zywxn (06/02/2008 04:08am):
whoops just my little joke if u see carefully there are more properties for the invaders to capture and if they have lots of strategy they could win |
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erick738 (06/02/2008 08:27pm):
how do you play that game |
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