Creator: SADFACE II || First Published: 05/08/2008 || Players: 2 || Size: 23x15













































Categories: C-Rank, Base Light, Standard, Teleport Tile | ||
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Comments: |
FunkyChunk (05/08/2008 12:47am | Edited: 07/22/2010 07:59am):
Minor remake of the original. http://awbw.amarriner.com/prevmaps.php?maps_id=30376 Notice the absence of the central pipeseam. I also changed a few other miscellaneous details. Edit: New version! http://awbw.amarriner.com/prevmaps.php?maps_id=51042 |
Ducky (05/08/2008 02:16pm):
It took a lot of flips back and forth to notice the changes. |
DuelStriker (05/08/2008 03:27pm):
Interesting remake. I liked the other one, and this one is awesome too. |
DarkCheetah (06/07/2008 04:25pm):
how do this map works? |
themapmaker (07/01/2008 02:20pm):
This map works using black tiles that cost 0 MP. You can move it anywhere touching a black tile but you can't move it on a black tile. If you break open the pipe seam you can deploy units in the middle faster. |
lindsay40k (11/09/2008 05:34pm):
Black tiles have a glitch which let you 'jump' a unit onto he top left square. This means AB can drop a unit there, and next turn have it attack PL's factories or come on anywhere along PL's edge. The top left tile needs to be isolated to stop this happening. |
mrapex (11/10/2008 11:32pm):
you cant jump a unit there, you think you can but its like "omgz no letz you!" |
lindsay40k (11/15/2008 10:47pm):
Seems a little stalematey... 17K a side and two factories seems to be leading to indirect standoffs. This makes Jake extremely powerful, especially with all the plains - in fact, I'd say he's broken on this map. Suggestion: replace a central property with an Airport, and also have tow PD Missile units so it's locked down by default, with a successful raid on the enemy Missile unlocking the Airport for the lucky player that grabs it (and thereby breaking the standoff)? |
Creepy Crawly (11/17/2008 09:47am):
See if he does that then it will just be a rush for the airport which although might work, makes the less fortunate player stand no chance. |
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