Creator: Samhain-I || First Published: 02/14/2008 || Players: 2 || Size: 15x15
Categories: None
Rating: 1.00 in 2 ratings
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Comments:
Samhain-I (02/14/2008 10:36pm):
okay first and foremost, this is not supposed to be a professional map. I just thought it'd be
fun to have a kind of WW1 based map with the over the top and no mans land stuff. If u like
it awesome, if u hate it awesome. Comment on what u think.
Samhain-I (02/14/2008 10:38pm):
P.s. any criticisim is openly accepted. I like advice on how to improve
Shadow Star (02/14/2008 11:28pm):
The first piece of advice i'd give you would be to include a single path through the trenches,
maybe with Rockets to slow movement down. (This is most important for APC and recons if
you were to play in FoW)
Secondly, with 7000 income, eventually players will have a perfect rocket defense and be
able to build mechs every turn.
Third there needs to be some sort of way to offset the natural advantage OS has for setting
up troops first.
Fourth, OS has no infantry, because those are Red Fire Infantry (Which is country number 6)
As maps Go, this looks like a Jess/Sami map.
demonhands (02/15/2008 12:59am):
i agree, throw one or passages so that players can build a few other units besides just
infantry.
Also, other than that, I would also add some destroyed pipe tiles, to give the center a
war torn look.
btw, i kinda dig the open center, cos once units get out there, its all out war

nice concept samhain!




tmassing (02/15/2008 04:38am):
is this chess or advance wars?

big problem: stalemate right in the beginning. Nobody will want to leave their base.
maybe give something to fight for and it would be a 2/10 map
As is rate 1/10 sorry
Shadow Star (02/15/2008 10:23am):
tmassing (02/15/2008 02:38am):
is this chess or advance wars?
big problem: stalemate right in the beginning. Nobody will want to leave their base.
maybe give something to fight for and it would be a 2/10 map
As is rate 1/10 sorry
Hey there buddy, your a douche. The giant stalemate at the start is what the rest of us are
trying to fix. If you have good criticism to hand out, by all means hand it out, but if your not
constructive with it, or that good at your own maps, take some of your own advice.
Samhain-I (02/15/2008 10:54pm):
well what i was trying to go for was like in ww1 where they go over the top and into No
mans land. Trench Warfare was a big stale mate kuz when they go over the top the artillery
and machine gun nests just blow them all to hell. I will add in paths to the other trenches
because they did actually have those which i forgot about. ty for the advice and lol i didnt
realize i had red fire infantry xP
Samhain-I (02/15/2008 10:59pm):
okay all edited. It looks like the old one, but i did add some spaces into the other trenches and
some broken pipe seams =P. Oh btw i figured that if anyone plays on this map its good to
just ban all units except rockets, infantry and mechs to give it that ww1 type fighting style.
again this map is purely recreational. i just thought it'd be fun to whip up in a few minutes
Samhain-I (02/15/2008 11:02pm):
oh what should i do about os's advantage? rid him of some troops?
Schreck (09/17/2016 02:59pm):
The only two viable units are infantry and mech, making grit and sami the more likely choices. It would be nice
if there was more unit variety.



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