Creator: rox || First Published: 02/17/2008 || Players: 2 || Size: 30x30
Categories: None
Rating: 5.50 in 4 ratings
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Comments:
DuelStriker (02/17/2008 10:08am):
Explain the map pl0x
Shadow Star (02/17/2008 10:23am):
OS units = fail.
they'll just plain disappear and leave 5 places you can't unload, and that's it.
There are too many bases on this map At the most I'd have 4 per side.
Yoru advantage is gigantic, not only does PC go before TG, they get an extra 2 property.
16 bases is just too much.
I won't lie, this map is kind of ugly with the absurdly straight roads, ordered forests and
mountains, and OS units.
There are huge expanses where there are no property to speak of, then there are clumpos
of it (relative clumps)
3X3 blocks of plains are, not good things to see on maps unless it's crucial in the map design
to convay something on that map.
rox (02/17/2008 11:56am):
Fair enough on the OS units I forgot to change the colour; my mistake which I have now
rectified.
The title should give it away. This map is aimed to give one player a significant
advantage. Therefore, allowing a stronger player a better game against a beginner.
As for 'ugly', the map is a representation of the union jack, thus the need for 'ubsurdly
straight roads'.
demonhands (02/17/2008 07:18pm):
" won't lie, this map is kind of ugly with the absurdly straight roads, ordered forests and
mountains, and OS units"

Rox, apparently Shadow Star is the premier authority on aesthetics.



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