Creator: Fate 6 || First Published: 02/18/2008 || Players: 3 || Size: 21x25
Categories: None
Rating: 7.00 in 1 rating
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Comments:
DuelStriker (02/18/2008 08:00pm):
Center base = meh, also needs less mountains.
Shadow Star (02/18/2008 08:11pm):
it's better.
central base could be replaced with a city to keep things flowing evenly.
To keep the map in order I'd probably let CI and GE fight on the coastline.
and let RF and CI fight in the mountains on the west side.
at 28 funds, It's a little low with 6 bases and three airports (7 bases and 3 airports at the
moment, the 6 is a bit more of an ideal)
I'm not a huge fan of 1 tile wide areas for combat.
Maybe add a reef or two in the ocean for aesthetics.
otherwise, it's, still chokey, but it's not bad, just not great.
Fate 6 (02/19/2008 10:32am | Edited: 02/19/2008 10:33am):
Again, thanks for comments. I'm trying to create a map where one single awesome unit
can't dominate completely. It's supposed to be a map that requires air support to back up
vehicles when going through choke points...which means more tactical moves. Any
suggestions on how to accomplish this would be great.
Version 2.5!
manga_fanatic (02/28/2008 08:39pm):
RF and GE will be fighting each other constantly what with being next to each other and all.

CI could turtle somewhat while the other two send units against each other.



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