| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Flawed Logic (11/11/2008 01:17am | Edited: 11/11/2008 01:17am):
Some more shoals would help to shorten the length of this battle, otherwise both armies could set up near impenetrable defenses. Only Grit, Drake, Colin, or Hachi would have any advantage on this map, but 3 of them are broken and the other one might as well be broken on naval maps, so that automatically lowers the fun factor of this map. Don't clump so many cities together either, just makes the map look ugly when it has no need to be, same thing with the reefs. The mountains are useless. The amount of ports seems just about right. I also like the overall design of this map, though you could widen the peninsulas on the HQ islands. Overall this is a decent attempt at a naval map, though you might not see the same amount of praise from others on this site. +Good Design +Nice amount of ports +Amount of funds allow for a true naval conflict -Bad clumps of terrain and cities -horrible chokepoints on the shoals -Unneccesary thinness on some islands. -The shoals on the corner islands are blocking the ports 6/10 I'm still waiting for a good naval map. This shows potential but falls short. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites