Creator: Muffiny || First Published: 10/14/2005 || Players: 2 || Size: 20x14

































Categories: None | ||
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Comments: |
Muffiny (10/14/2005 12:13am):
This basically is the DS version of Pivot Isle, copied tile to tile (Exept for the colours of the armies). I did this before, but as it was done in the AW1 Map Editor program, it had a giant area of unfilled sea. This one is the complete version. |
???revived (10/14/2005 03:46pm):
so the difference is the added airport in BDs area? |
Muffiny (10/14/2005 05:11pm):
Its just copied tile by tile from AWDS, I cant remmeber the old one... |
???revived (10/14/2005 05:27pm):
hmmm... the differences are: BD has a base and city in the south, has a neutral port and airport on their main island (the port was owned by the player in the previous version), and GS is at a disadvantage... |
Dullahan (10/16/2005 02:51pm):
GS has the advantage actually. Note that due to their starting airport (and turn advantage!), they should be able to easily get the center island, giving them a 17000 G to 14000 G advantage in the long run. Take away the bases in the center island if you want to balance it. (Note that War Room maps generally make bad human vs. human maps) |
DSMaps (09/25/2020 07:40pm):
Actually besides the colours not being right, you missed a couple things: 1- Roads on northwest island 2- A port on the south island 3- 3 reefs on northeast area 4- A whole column of sea on the right 5- The northern shoals on the smallest isle. I re-uploaded it with the fixes: https://awbw.amarriner.com/prevmaps.php?maps_id=85042 |
DSMaps (06/12/2021 06:20pm):
DS version (revised exact replica): https://awbw.amarriner.com/prevmaps.php?maps_id=85042 |
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