Creator: lazernerd || First Published: 02/24/2008 || Players: 2 || Size: 20x19
Categories: B-Rank, Standard
Rating: 7.73 in 11 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
lazernerd (02/24/2008 03:53pm | Edited: 02/24/2008 03:54pm):
No seas or shoals!
DuelStriker (02/24/2008 03:58pm):
Yay!
funwes (02/24/2008 03:59pm):
Not until global warming gets to this map. Then there will be more sea that you can see.
(pun semi-intended)
mariokartmaster (02/24/2008 06:22pm):
i dont enoy the clump of river in the middle
notsofunwes (02/24/2008 08:18pm):
I do, I enjoy that river clump quite a bit
a guy (02/24/2008 08:48pm):
when are we starting?!?!?!?!?!
mariokartmaster (02/24/2008 09:53pm):
I do not
funwes (02/24/2008 10:04pm):
I like it as well
mariokartmaster (02/24/2008 10:07pm):
o
lazernerd (02/25/2008 03:28pm | Edited: 02/25/2008 03:37pm):
I'm curious to know who keeps rating my maps low...

Edit: Basically all the new maps keep getting ratings of 1 because of someone... and it's
getting annoying. I've been rating a lot of 10's to counter the 1's.
DuelStriker (02/25/2008 04:06pm):
There's some people who think they are so cool by giving a phantom 1 to maps for no
apparent reason. Sulla also gives maps 1's for no reason. Just counter it with a 10 and don't
worry about it too much.
a guy (02/25/2008 08:14pm):
this game is extreamly cunfusing

Tyrael (02/26/2008 11:24pm):
Excellent map. I know there's no sea to make a point, but imo ocean is better than mountains
for cutting off corners of a map. Large mass of blue > large mass of brown. Or some
plains inside the mountains to make it less brownish works too.

Just looking at it, it seems each team can build a recon day 2 to prevent the opponent from
capturing their respective neutral factory. It should turn out OK since both sides can do so
though, just something to think about and watch for.

10'd
lazernerd (02/07/2013 09:21pm | Edited: 02/08/2013 06:46pm):
Update:
- Cleared most of the mountainous corners and added a city plus roads in their place.
- Added airports in the corners to be consistent with my H-series of maps.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.