Creator: tomuk200 || First Published: 02/27/2008 || Players: 2 || Size: 20x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Psychotic_55555 (02/27/2008 11:58am):
yaaa uhhh,.............................no. |
|
tmassing (02/27/2008 01:46pm):
7/10 i like the map but just a couple tyhings I dont like give it a low rating. I don't like how you cant buuild any attack sea units. without that shoal there and maybe a seaporton the bridge and for the other player...in each corner. I think 10/10 map if there is more of a sea battle. Maybe add 2 more bridges that go over the 2x2 reefs so less chokepointy! |
|
tmassing (02/27/2008 01:46pm):
oh and fix the bases |
|
demonhands (02/27/2008 02:32pm):
yeah too many bases, remove some, theyre clumped. It would be interesting to add ports in the middle of the two bridges. |
|
DuelStriker (02/27/2008 03:25pm):
... That's a Grey Sky HQ you have there, it doesn't work with the Jade Sun properties you gave to them. |
|
blackmoocow (02/27/2008 09:19pm):
i noticed that too, i still dont like how chokey it is for vehicles..... |
|
funwes (02/27/2008 09:40pm):
More of a sea battle? People are gonna go for air units over sea units nearly all the time. Otherwise, base heavy, yeah it's a GS HQ instead of a JS HQ, silos are meh, and towers make me want to say "lol javier". |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites