Creator: CSS || First Published: 10/10/2005 || Players: 3 || Size: 30x25
Categories: None
Rating: 3.44 in 25 ratings
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Comments:
deedeeson (10/10/2005 10:55am):
this map is kind of squished up it would of been better if it were bigger
armorforSLEEP (10/23/2005 02:54pm):
theres way to many properties squished so close together...teams would mass produce
infantry and recons just trying to capture properties...there would be a bunch of low
health infantry running around trying to capture...basically...a bunch of boring infantry
battles, and a bunch of random T-copters taking up space...make it bigger...or put less
propertys
orangeelite (03/06/2006 12:00am):
hm... GE would win seeing it is isolated.. and this map gives GE 3 main water route choke
points so its its kinda uneven 6/10
sirfuxalot (06/16/2006 11:09pm):
thats bad for all of the above reasons but you are rating it too high. bad maps need bad
rating so im giving it a 1 to lower it.
kanatu (01/02/2007 11:08am):
Shoals could really be used here.
sportzfan0110 (01/02/2007 11:23am):
yeah, shoals would make it more fair. 3/10
mextex (01/06/2007 05:01am):
Lack of TV, anyone?

Also, why does the northern isle have 3 neutral bases, the large central one 2 bases and
the other islands none?
Psychotic_55555 (01/31/2007 01:44pm):
lil bland, add shoals mountains forests, and ya GE has a slight advantage, good potential
i think though
jhuni (08/02/2007 04:05am):
It would quite conspicuously be meritorious if you would place reefs in order to break up the
monotony of the terrain.



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