Creator: lazernerd || First Published: 03/08/2008 || Players: 2 || Size: 20x20
Categories: B-Rank, Standard
Rating: 8.80 in 5 ratings
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Comments:
lazernerd (03/08/2008 06:09pm | Edited: 03/08/2008 06:10pm):
Similar in design to my Haptic map, but it's different so rate, play, and comment on this
one too.
DuelStriker (03/08/2008 07:31pm):
OS can still recon rush BM :O
lazernerd (03/08/2008 08:05pm | Edited: 03/08/2008 08:13pm):
They can both recon rush so neither team has a real advantage. I'm still testing the map
right now so I'll see how the game turns out in the first 6 days of a game with recons on
day 2.
mariokartmaster (03/08/2008 10:53pm):
bland in the middle
nerd-boy (03/09/2008 01:44pm):
Recon rushing is always bad, even if both players can do it. More often than not, p1 won't
be able realize that p2 can recon rush, and won't build a recon. If they do build a
counter recon, p2 is forced to build a recon of their own. It throws off the balance of
the expansion phase, since p2 can sacrifice a 2 infantry build for a recon since they have
a 3rd infantry but p1 can't always do that. If both players can recon rush, OS is behind a
turn--a turn and a half when it comes to expanding.
Relyks Gaming (07/20/2023 06:10am):
7/10 Rating: Not a fan of the distance of the HQ from nearest base, but it didn't play a part in the match. The map itself looks
decent and infantry traveling the map plays a huge part. Overall I think it was a good map, but not the best.



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