Creator: Kaellidan || First Published: 03/09/2008 || Players: 2 || Size: 21x21
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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DuelStriker (03/09/2008 08:49am):
That FTA counter doesn't work very well, OS can still capture the neutral base before BM can capture thier's |
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Kaellidan (03/09/2008 01:40pm):
ok. moved a BM infantry to the right. fine now? |
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Tyrael (03/10/2008 12:40am):
Negative. FTA Explained: http://www.amarriner.com/awbw_forum/viewtopic.php?t=8518 |
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blanci1 (03/12/2008 06:54am):
Apart from fta trivialities, theres something different (good) about this map .. however one important question: wont the blues be able to quickly put misiles safely on the forest next to his factory in range of reds airbase meanwhile red cant do the same because its just out of range due to the map being slightly non-symetrical ?? One solution: just symetrise the map, preferably with the larger central piped space to stop the misiles neutralising the airbase so easily. Im not criticising non-symetrical maps in general, but having many central bases may exagerate any advantage. Usually I like non-symetrical maps, they are more natural clearly, and i wish there were more on awbw, but one must be careful about balancing. |
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