Creator: 6 letters || First Published: 03/18/2008 || Players: 4 || Size: 40x20
Categories: None
Rating: 4.67 in 3 ratings
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Comments:
6 letters (03/18/2008 12:31am):
Team game: yellow and green giving air support to red and blue

since green goes bfore yellow not too much of a fta for red/blue should be needed

It could be used as a singular map, while air units are superior they wouldnt beat good anti
aircraft and could only use men for ground assualt
maq (03/18/2008 04:26am):
There is no neutral properties or anything to actually to fight over.
FreshBread (03/18/2008 09:01am):
there is no way for the GE or YC to resupply their air units
TarquinMitzi (03/18/2008 12:02pm):
add some neutral property in the seas for YC and GE to capture, add some cities in the
middle, then it'll be more fun , also move YC and GE's HQ to the middle island, else it
will be long before they are gone
DuelStriker (03/18/2008 03:25pm):
This map needs more neutral properties. Also, it needs more terrain. It looks really fugly and
bland at the moment.
blackmoocow (03/18/2008 08:09pm):
^^^^ see DuelStriker's comment above.
You have plenty of reefs IMO, but mix them up so they don't appear to be in an orderly
fashion.
Tyrael (03/19/2008 12:02am):
blackmoocow (03/18/2008 08:09pm):
^^^^ see DuelStriker's comment above.
You have plenty of reefs IMO, but mix them up so they don't appear to be in an orderly
fashion.

CPFT (Copy Pasted For Truth :P)
IchigoKurosaki (04/05/2008 06:24pm):
Not so great, the way I'm playing it's pretty fun though, cuz random weather conditions and
BM/ OS both resigned. still neutral properties, less properties starting for OS and BM. Also
make islands for capturing. Who cares if it's Fugly.



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