Creator: Everzwijn || First Published: 03/22/2008 || Players: 4 || Size: 37x37
Categories: C-Rank, FFA Multiplay, Standard, Teleport Tile
Rating: 5.25 in 4 ratings
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Comments:
Everzwijn (03/22/2008 07:38pm):
Okay, so I was bored, felt like making a multiplayer map, with black squares and lots of
chaos. Then I spawned this thing.

It's gonna be damn chaotic playing on this, because you get to go from anywhere to
everywhere here. You can play it either as a FFA or teamgame, though I suggest FFA, as
fearing attacks from everyone and everywhere adds to the confusion. The lab will probably
get lots of attention too.
DuelStriker (03/22/2008 07:40pm):
Uh... wow...
DuelStriker (03/22/2008 07:40pm | Edited: 03/22/2008 07:40pm):
[double post deleteded]
Tyrael (03/25/2008 02:03pm):
Lol, awesome!
Nyvelion FEBW (04/02/2008 06:11pm):
Stupid.
ChurKirby (04/04/2008 08:24am | Edited: 04/09/2008 12:12pm):
The problem with giving YC THREE infantries, you see, is that it not only counters FTA but
also gives them an advantage. I mean, it's all very well giving BM an extra infantry in
2 player maps, but if you had 14 player map where each country gets an extra infantry for
turn order, OS would have no infantry while PL would have 13. >_>
Everzwijn (04/05/2008 05:14am):
Really? I thought it would be okay, because every country gets first turn from 1 of 4
bases. I'd think giving PL 13 infantry would be fine as long as every player has 14
starting bases. O_o
Oh, and YC has 3 infantry, btw.
IchigoKurosaki (04/05/2008 10:18am):
Sorry i don't like it, just too random, maybe?
DuelStriker (04/07/2008 04:43pm):
plail ^
FunkyChunk (04/08/2008 07:33pm):
Invulnerability by day 8
Tyrael (05/31/2008 10:53pm):
Uprate.
Jer06 (05/02/2019 08:30am):
good concept but it doesn't work for vary long



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