Creator: Scrufffy || First Published: 03/24/2008 || Players: 3 || Size: 34x20
Categories: None
Rating: 4.00 in 2 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
JoeVector (03/24/2008 05:24pm | Edited: 03/24/2008 05:30pm):
Lolz, Sturm betrayed BH.

Also, I'm pretty sure Javier will be more than glad to manage the stronghold for Sturm.

Also, the labs are useless.

Also, pipeseams, even when broken, are not sea-unit-passable.
Scrufffy (03/24/2008 05:33pm | Edited: 03/24/2008 05:36pm):
kay, I'll modify, where is Black Hole Properties?
funwes (03/24/2008 05:55pm):
In the map editor, silly
DuelStriker (03/24/2008 06:13pm):
I would think that the Black Hole properties would be... oh I dunno... BLACK.
qwzprospect (03/24/2008 06:32pm):
It's near impossible to attack, because of the lack of shore

after all, 3/10
JoeVector (03/24/2008 08:13pm | Edited: 03/24/2008 08:16pm):
Actually, BH properties seem like purple to me. And GS is black-er.

BTW, Scruffy, I was being slightly sarcastic. I see you've tried to make your map better,
but to be honest, this kind of maps (team against a single huge army) are not fun of the
time and balancing them actually takes more time than you'd think at first sight.

If you really want to make maps people will want to play, I suggest you start making
symmetrical maps. It's easier to learn to use the editor that way.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.