Creator: sulla || First Published: 04/03/2008 || Players: 2 || Size: 18x22
Categories: None
Rating: 4.25 in 8 ratings
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Comments:
sulla (04/03/2008 05:01am):
I am aimming for something diffrent with this map. Please dont point out the moutains are
clumped. There that way on purpose.
sulla (04/03/2008 08:12am):
someone rated it 9. Then it went down to 4. I rated it 10 again to counter that. So some twat
is downrating me eh?
blanci1 (04/03/2008 08:29am):
OH MY GOD........ YOU CANT BE SERIOUS.... YOU got a huge range of clumped mountains,
that could be terrible if theres any volcanic activity, you ll have LAVA everywhere... minus 5
points.
Shadow Star (04/03/2008 10:26am):
23K income, 1 com tower. 2 bases, 1 airport, 1 seaport.
I'll accept those numbers.
I do not agree with the mountains at the moment, they are clumped, and they will be filled
with mechs.
The sea won't really have anything interesting going on there aside from some BB near the
beginning.
Battlecopters will be much more advantagous then any sea units.
The pipeseams in the middle of the map feel out of place.
the bridges that are the wrong direction just look bad but don't detract from the map.
Aside from the mountains which, you stated are supposed to be terribly clumped and most
likely filled with untapped resources of dead miner colonies, is fine.
there seems to be an overabundance of roads.
Aside from what has been stated, i'd move the infantry to the other starting base.
sulla (04/03/2008 10:31am | Edited: 04/03/2008 10:31am):
I dont agree with everything you said. Why spam mechs when they cost more move
slower? It isnt like the mechs are going to fight. tanks on the mounrains.

Anyway you've given another good review like always, and given me some food for
thought.

I will fix the bridges looking weird, when I finish my current game on the map.
DuelStriker (04/03/2008 02:32pm):
WTF JAVIER IS BROKEN CUZ OF TEH COMM TOWERZ
funwes (04/03/2008 05:06pm):
"Why spam mechs when they cost more move
slower?"

Mech on mountains is faster than infantry on mountains, thus making a small transport line
an easy way to spam mechs to the mountains
sulla (04/03/2008 06:24pm):
still going to take ages to get there though?
sulla (05/01/2008 11:26am):
Problem with this map, is that its quite easy to stalemate with fog or war.
blanci1 (12/04/2008 09:12pm | Edited: 12/04/2008 09:45pm):
this map is perfectly playable -- i shall demonstrate all previous comments to be falaicious
hot air ..... ha ha ha ... :) :)
To be accompanied by music :

rachel rules the waves,
rachel rules the clouds,
rachel in my hands ,
rules oŽer all the lands
hiding little chickens
you ll be roasted by my power..

Ha ha ha haaaaaa

PS disgraceful ratings given by spiteful hypercritters
blozzee (12/24/2011 11:30pm):
lol at the bridges never get fix..reverse bridge for the win!



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