Creator: TheCOMET || First Published: 04/02/2008 || Players: 8 || Size: 31x31
| Categories: None | ||
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| Comments: |
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TheCOMET (04/02/2008 10:36am):
Madness, all factories are with in infantry movement, and its an 8 player spawn anywere match, all CO's now beats hachi, except for his Normal CO power |
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Psychotic_55555 (04/02/2008 10:45am):
ohhhhhh myyyyy..... |
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Billten (04/02/2008 12:07pm | Edited: 04/02/2008 12:08pm):
This kinda works in a Strategy way. It's like risk assesment, should you build up a large amount in a small sector or head out far. I'd 7 it. It's just with no roads there's not really much tire compatibility meaning rockets just get stuck everywhere. |
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TheCOMET (04/02/2008 02:11pm):
oh yeah...... hmm, i'll try and think of addin roads |
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DuelStriker (04/02/2008 02:34pm):
It would probably be a good idea to ban infantry, but not mechs, so there isn't mass spamming during a game on this map. |
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nerd-boy (04/02/2008 04:20pm):
It would probably be a good idea to add roads. |
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Red11 (04/06/2008 08:50am):
I like it the way it is, infantry spam is fine and will lead to nice solid borders. |
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nirial1991 (06/01/2008 11:10pm):
Roads would be nice. Other than that it looks like it would be one mother of a battle. |
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zywxn (06/02/2008 05:58am):
Anyone thought of funding issues? Because its gonna get heavy once most bases are taken. Although Hq near bases can become cities and turn into bases are u are losing... |
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Red11 (06/13/2008 02:58am):
If you ban Infantry on this map the opening is going to take twice as long or more to play and likely you will loose players because of the time factor. |
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blanci1 (06/29/2008 07:55pm):
Very different, very daring ...so very good. Though im surprised that nobody said there are lots of factories . Im sure if you had put less it would have been criticised as having too many (and not enough terraining). Lets hope such extreme ideas help to kill off "standard map syndrome" .... and that even "normal" maps will begin to stretch norms. I would like to try this map idea first on a smaller 2 or 4 player version .... is any available ? |
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blanci1 (07/16/2008 05:35am | Edited: 07/16/2008 06:07am):
The first game has finished after 16 days .... not surprisingly for an 8 player there were several impromptu early bootings and consequent resignations ... but the remaining 3 or 4 battled on ..... a surprising lack of vehicles ...were they banned or just uneconomical ? or pointless?? Curious map concept. We need a (2?) or 4 player version - smaller and with reasonable fta. |
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acim81 (09/03/2008 04:54am):
sensei is also useless on this map!! |
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