Creator: sulla || First Published: 04/03/2008 || Players: 6 || Size: 28x24
Categories: None
Rating: 3.50 in 6 ratings
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Comments:
Mitth raw nuruodo (04/03/2008 07:33am):
BH has no base, because thats a grey sky base next to their HQ.
blanci1 (04/03/2008 08:06am):
yeeeeeaaaaaahhh like minus 9 points for that slip. what a pity we cant give it zero.. i mean
this must be the worst map in the history of the universe. I really get off on giving low
marks..... i cant wait for you to publish your next map,, i enjoy wasting my own time coming
here to slag and give measly ONEs. oh if you correct that cock-up i ll give it a TEN , i just
love being extreme. in fact i think only 1s and 10s should be allowed here at AWBW, i mean
its either all or nothin, i ll blast your infantry with my MEGATANK if i get a chance, i know its
wasting bullets, but hell , the more bullets we waste , the safer the world will be. QED.
copyright J. Cleese 2008.
sulla (04/03/2008 08:39am):
There fixed that problem.
Shadow Star (04/03/2008 10:34am):
Team order is accurate, Which means removal of the starting infantry is appropriate.
suggested removal of the silo.
Suggested removal of the random Plains tile in the middle of the ocean.
46 property per side, that stands at 15 plus 1 per country.
The terrain on the respective sides is a little plain, and could use some of the forest tiles from
that pipe enclosement.
the chokepoints are kind of bad, I'd suggest that since you should relaly remove the silo, that
you change the RF and BH silo into another airport (the OS, BM, GE, and Yc should be
replaced with another city.
nerd-boy (04/03/2008 01:13pm):
Overchoked imo
zywxn (04/10/2008 08:17am):
This is quite good except you should analyse it urself and see if it works. personally, i agree
with shadow star you just have too many properties. about 8 porperties per country in total
is about enough for this size.
sulla (04/10/2008 08:24am | Edited: 04/10/2008 08:46am):
urm..... You need to be able to buy air and sea units. If anything there isnt enough citys in the
map
blanci1 (05/17/2008 12:40am | Edited: 05/21/2008 03:39pm):
All maps do not need to be basically the same with each terrain scattered evenly around.
I wish people would stop being so square headed-----you wont understand the possiblities
of the different kind of gameplay that this
map offers. Everyone needs to stop regurgitating that forum stuff.. its simply not rigorous..
and just use common sense a bit. I have played this kinda map before and i guarantee you
wont be able to choke me up for long on here with the air and sea. ...in fact if you just try to
defend you lose. ha ha. Also the silos are great... often newbs or overly nervy players will
fire too early and regret it later ! launching misiles has been a famous part of war in the last
century after all.
blanci1 (05/21/2008 03:33pm):
the rating for this map is an absolute disgrace. The map has original concept, and is well
playable It requires organised teamplay to succeed since the centre army has only one
factory. A variety of co-operative plans may be envisaged .. fascinating. the slight
blandness of the side strips is pretty unimportant to gameplay. While playing in fog on this
map i noticed a beautiful contrast of the white snow on the land with blue sea.



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