Creator: lewea || First Published: 04/05/2008 || Players: 8 || Size: 35x35
| Categories: None | ||
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| Comments: |
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DuelStriker (04/05/2008 05:44pm):
Rename this map "Chokepoint Tournament" and I'll give it a 5 instead of a 1. |
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Everzwijn (04/05/2008 05:48pm):
Chokepointy plailure. |
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Psychotic_55555 (04/05/2008 06:34pm | Edited: 04/05/2008 06:34pm):
come on, at least a forest? just one? |
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Moridan_X (04/05/2008 06:58pm):
i like this one, though i would prefer more ways to cross |
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nerd-boy (04/05/2008 08:17pm):
I would prefer if more than one fifth of the map was land. |
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Flcl-san (04/06/2008 09:18pm):
Yeah, pretty chokepointy. Also, it's spelt Ultimate. : |
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blanci1 (04/27/2008 02:44pm | Edited: 04/27/2008 03:06pm):
well at least its very different and curious! the first contact battlepoints are not so thin ... the main problem i see maybe first turn advantage.. but in fog i supose wierd things happen.... Actually i think this map might work because of available funds quickly...it wont get choked with infantry surely!! youll be buying hardware right from day 1 and we could get quick outcomes at battlepoints rather than choking. Because of geographical originality it deserves trying and if need be, fixing, not slagging. |
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Nyvelion (11/14/2014 12:15pm):
Sure looks "ultimet". |
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