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Comments: |
Shadow Star (04/06/2008 01:21pm):
Far too chokey. everything is a one or two tile wide chokepoint. there are too many labs. One lab to fight over is enough in most instances unless used as a way to stall units, in which case, one lab per country is the maxiimum. there are too many silo. There is too much mountains in relation to the crossable terrain. 7 bases and only 22 other property for funds, is not enough. A map this size should have no ore than 4 bases per country (unless there are more than 3 players in which case the number would be more accurate at 3) One com tower is always enough per country as anything beyond that makes javier, well, quite overpowered. there is an FTa that isn't countered. thre's no real reason to take those, roads, that are on the outside, as there's nothing out there. There is just too much road and all of the terrain is clumped. |
Ducky (04/06/2008 08:44pm):
Give us plenty or airports please |
AMajor (04/06/2008 08:47pm):
Your mountains are lying. |
rast2 (04/11/2008 02:46pm):
moar like unfun land amirite |
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