Creator: IchigoKurosaki || First Published: 04/10/2008 || Players: 2 || Size: 25x20
Categories: None
Rating: 1.63 in 8 ratings
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Comments:
IchigoKurosaki (04/10/2008 07:28pm):
Ok, the map had to be larger for at least enough room to breathe, as you can see there's
less FTA attacks and since the Chosokabe got reinforcements in this battle I made a port in
the north and a seam in the pipe.

Tell me if it's like the map from SW 2 XL or if you want changes made, I might be able to
arrange that.

Best played without FOW, no CO bans, and banned units are cruisers. Lab units: Rockets,
Mega Tanks, Neotanks, and Battleships.
Ducky (04/10/2008 08:40pm):
If the medium tanks are there to delay pipe breaking, you could consider making them black
boats and putting them on the actual seams.
IchigoKurosaki (04/11/2008 04:49pm):
No, in the level there's guards guarding those gates, more like an introductory force, there to
delay YC for about a turn.
timeiskey (04/11/2008 06:07pm):
i gave you a 4
because
i see all sorts of flaws in this map
no ridge on end of pipe
battleships running out of ammo
fund deficets
the guards shoud be
on the pipe seems
but on every pipe seem
more ocean pipe seems
IchigoKurosaki (04/11/2008 06:10pm):
It's from SW XL, it has to be like that.
manwolf (04/14/2008 08:20pm):
map is just tooo uneven
IchigoKurosaki (04/15/2008 06:38am):
In what way?
IchigoKurosaki (04/22/2008 06:14pm):
also manwolf, in the test games with you, I won the first and am about to win the second,
not given me any evidence here.



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