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Shadow Star (04/10/2008 11:21pm):
Too many com towers per country. (one per country is the norm and anything beyond that begins to side with the issues of overpowered results) Teams are 1, 2, 3, 3, 2, 4, 1, 4. (Which creates a nasty team FTA for poor team 4) There is too much production facilities in relation to the capturable city count. there are tiles in the ocean that are unreachable by any means. airports on the current funds, will completely remove the point of Sea units. (5000 funds per country, with 1.5 com towers per country is not enough for a good air battle, or a good sea battle, it's not even enough for a good land battle this map size) There are no chokepoints. However, due to the low funds and high amount of ocean, that is not an issue at the moment. there are no roads. However, due to the large amount of sea that will net miimal traffic of sea units, that is not an issue at the moment. There are no forests, mountains, rivers, pipes, silo pads, other real terrain. However, due to the low property count that produces funds, and the fact that it will take a great deal of time before any combat starts, it is not an issue either at the moment. |
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rast2 (04/11/2008 02:45pm):
what shadow star said 2/10 |
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