Creator: DeathBerzerker || First Published: 09/07/2005 || Players: 8 || Size: 40x40






















































































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
RobKohr (04/19/2005 08:13am):
Intresting concept. You get one invinceable port, and the neutral ports can't be captured, but can be used to park ships in to give them a defence bonus. Of course the defencive ports are within b-ship range of some intresting targets, and I can't wait to see how it plays out. Creative map! |
Chen Sturmstout (10/19/2005 04:38pm):
I think you should put the first 4 players in the corners. Otherwise, they have too much of a disadvantage to really consider going for the centre. |
Nyvelion (10/24/2005 11:54am):
you blocked some of the bases with water by accedent, making this map almost completely unplayable. and there is no land next to ports. 1 / 10. |
LiteYear (10/26/2005 03:19am | Edited: 10/26/2005 03:21am):
I'm 95% sure that the blocking of those bases was intentional, hence the name "defensive turrets". |
Nyvelion (08/08/2012 11:58am):
I'm 95% sure that that's dumb. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.