Creator: Watchful_Eye || First Published: 05/01/2008 || Players: 2 || Size: 20x20
Categories: B-Rank, Base Light, Standard
Rating: 8.00 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
sulla (05/01/2008 01:21pm):
I think the factory count is too high. Get rid of 4 citys, and one factory, and you got a great
map there.
Watchful_Eye (05/01/2008 01:25pm | Edited: 05/01/2008 01:26pm):
Hmm maybe you are right.. Im going to think about this.
(If I erase a base, I erase the ones in the "corners" of the Rivers.)
sulla (05/01/2008 02:41pm):
Its a good effort. I will check this map out later, and play a game on it when the factory is
gone. Also perhaps a bit more roads?
Watchful_Eye (05/07/2008 12:23pm | Edited: 05/07/2008 12:24pm):
I worked at this map and changed some things:

- I erased one city per player
(-> fixing FTA Problems because of 5000 Funds per Player)

- I changed the position of the base with a city which is a bit more central
(-> not a 3-Base-Game from begin on / better chance to fight the player who got the base in
the corner)

- I added some roads
(-> more abilities to use "wheel units")

Thanks to sulla and to some guys from the map forums.
sulla (05/08/2008 05:08am):
still a bit factory heavy for my tastes.
rast2 (05/19/2008 04:25pm):
make all citites neutral
dragoneye776 (03/08/2009 10:14pm):
This looks like a nice map with an eye-pleasing design. True that four factories per player is
slightly high, three factories would be just right.
Watchful_Eye (03/30/2020 12:38pm):
11 years later I accept your advice ;) I changed a base into a city, pretty sure no one will see this though. :D
Watchful_Eye (04/04/2020 09:48pm):
Reworked (again)



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.