Creator: Watchful_Eye || First Published: 05/01/2008 || Players: 2 || Size: 20x20









































Categories: B-Rank, Base Light, Standard | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
sulla (05/01/2008 01:21pm):
I think the factory count is too high. Get rid of 4 citys, and one factory, and you got a great map there. |
Watchful_Eye (05/01/2008 01:25pm | Edited: 05/01/2008 01:26pm):
Hmm maybe you are right.. Im going to think about this. (If I erase a base, I erase the ones in the "corners" of the Rivers.) |
sulla (05/01/2008 02:41pm):
Its a good effort. I will check this map out later, and play a game on it when the factory is gone. Also perhaps a bit more roads? |
Watchful_Eye (05/07/2008 12:23pm | Edited: 05/07/2008 12:24pm):
I worked at this map and changed some things: - I erased one city per player (-> fixing FTA Problems because of 5000 Funds per Player) - I changed the position of the base with a city which is a bit more central (-> not a 3-Base-Game from begin on / better chance to fight the player who got the base in the corner) - I added some roads (-> more abilities to use "wheel units") Thanks to sulla and to some guys from the map forums. |
sulla (05/08/2008 05:08am):
still a bit factory heavy for my tastes. |
rast2 (05/19/2008 04:25pm):
make all citites neutral |
dragoneye776 (03/08/2009 10:14pm):
This looks like a nice map with an eye-pleasing design. True that four factories per player is slightly high, three factories would be just right. |
Watchful_Eye (03/30/2020 12:38pm):
11 years later I accept your advice ;) I changed a base into a city, pretty sure no one will see this though. :D |
Watchful_Eye (04/04/2020 09:48pm):
Reworked (again) |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.