Creator: Oracle of Wuffing || First Published: 10/16/2005 || Players: 2 || Size: 30x20
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! | 
| Comments: | 
| Oracle of Wuffing (10/16/2005 12:23am): I'm considering changing the airports to siloes to cut down the Air dominance problem, but I'm thinking Black Bombs could be useful if things get cramped in the center. Also, ah, do I have enough starting properties for a Sea-ish map? | 
| Nahbien (10/16/2005 08:59am): Looks pretty good income wise for a sea battle. 16,000 if you capture everything before you leave your island. | 
| Dullahan (10/16/2005 03:52pm): Considering that you start off already with 10,000 G/day, there's plenty of money flowing already right from the start. I'd say the air dominance problem has already been solved due to property placement - the airports are located far away from the action and each side will get an airport. Meanwhile, the ports are located fairly close to the action. Plus there's plenty of money for naval units so money's not so much of a problem (And there're many ports but only 2 airports). Actually, the only thing I can really envision any sort of complaining about is the orientation of the units - GE's units are facing away from the action (to the right). Maybe if you switched GE to BM and OS to GE? Or some other set of matching colors. Great work! 10/10 | 
| Oracle of Wuffing (10/22/2005 08:24pm | Edited: 04/29/2006 04:01pm): Alright, thanks for the comments and ratings! There's actually a little error in the lower-right corner where one of the ocean tiles should be a shoal, but some people are playing on the map, so I can't change it (edit, fixed). I suppose fuel problems might be a hindrance here (when you're invading the other side of the map), at least until Black Boats are implemented. | 
| Jeeves The Mole (11/16/2005 12:07pm): This is a damn good design. 10/10 | 
| jhuni (03/13/2006 10:32pm | Edited: 03/13/2006 10:33pm): Agreed this is a good design map. The missile silo in the middle is kind of bothersome to me though 9/10 | 
| BJack (03/17/2006 10:28am): I'm not too fond of the roads surrounding the lone airports, but apart from that it's a nice map! 8.5/10 (rounded up) | 
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