Creator: hobbles || First Published: 10/18/2005 || Players: 2 || Size: 40x40
| Categories: None | ||
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| Comments: |
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Radacoin (10/28/2005 07:07pm):
The plains on both sides are pointless, not enough terrain variation. Not enough neutral properties and the lack of and neutral bases is going to make it very hard to win. |
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Paratroopa1 (10/28/2005 07:23pm):
Blah... ugly, bland, and bizarrely asymmetrical in the middle there. Needs more neutral properties, especially bases, and much better terrain variety. The plains in the east and west have no use and just serve to make the map look very empty. |
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Nyvelion (10/28/2005 07:30pm):
ignore those guys. the paths on the sides really add to the tactics needed in this map, especially Fog Mode, since you'll have to balance out your HQ defence from side attacks, so it's essentially a three front war, so ignoring the side fronts would likely cause the player to lose. I say 9 out of 10. |
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laughing_corpse (12/21/2005 01:09pm):
to nyvelion: what? you gave this a 9? I would start laughing, but that would cause joy,and there is no joy here. Like so many of the maps here, this map is utter crap. Do you realize how long it would take for you to travel with mech/infantry all the way to the opposite side of this godawful map? maps like this make baby jesus cry... |
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Bobary (03/27/2006 12:11pm | Edited: 03/27/2006 12:11pm):
Jesus wouldn't care about how good a game map is o_O 10/10 (I always give that rating, unless it's crap) Though, it looks sparse so add some factories to the sides... terrain variation would be good as well. If I was serious about my ratings, I'd give you 6/10 for concept |
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