Creator: funwes || First Published: 06/11/2008 || Players: 2 || Size: 33x21
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
funwes (06/11/2008 07:35pm | Edited: 06/11/2008 07:58pm):
Which of the two dark armies is the better? Standard two player, blah blah blah OMG WTF TOUCHING CITIES?! Yes. It's not illegal. What's the big deal about people not liking touching cities? I dare to be different. Two airports for kicks (and I originally meant to take out the corner ones, but they probably won't see use anyway). Bans are broken five. I see no need to ban anyone else unless you're just ban-happy. Do I have any comments or suggestions from my fellow AWBW folk? |
|
Heartless (06/11/2008 08:06pm):
I think it's a bit bland, but that might just be me... |
|
Dragunov14 (06/11/2008 08:07pm):
Other than the touching cities and chokepoints, its a decent map 8/10 |
|
funwes (06/11/2008 08:17pm):
Heartless: That's what I was trying to aviod...>_> Dragun: Please point out the chokepoints to me. And explain why touching cities are bad. |
|
Dragunov14 (06/11/2008 08:26pm):
The land mass is 3squares from side to side(not counting the center) and that makes it easy to choke up, and airports are far from the battle... |
|
funwes (06/11/2008 08:40pm | Edited: 06/11/2008 08:56pm):
I edited the map a bit, giving some more breathing room on bottom and top. I might be moving an airport and changing a few more little things. Edit: Added an airport per side, changed terrain up a bit |
|
nerd-boy (06/11/2008 09:02pm):
Sturm freaking LOVES this map. Srsly, you might want to add a bit more 1-move-for-tire terrain in the north and south. I also feel as though the corner bases are far too removed from the site of battle to be of any real difference. Also: OMGWTFSIXAIRPORTSAAAAHHH, just for good measure. |
|
funwes (06/11/2008 09:12pm):
Edited to where Koal starts to like me now. I also find it funny that after much editing, the first few comments can make no sense until your read the "Map edited" comments. |
|
Tyrael (09/20/2008 01:33am):
That's always the best part. I definately didn't understand why the heck this was chokey with 3 factories. |
|
funwes (05/07/2009 07:47pm):
Because (I reply months later) the middle land masses weren't connected with shoals |
|
WWShakeD (02/18/2010 08:18pm):
if you switch sides your troops will look like they are fighting with thier guns and not thier backs |
|
walkerboh01 (06/10/2010 01:09am):
^^^ I love maps that are set up so this happens haha. It looks so awkward and unintuitive. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites