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Comments: |
Chaos555 (11/21/2005 07:41pm):
since last it was rated, i've added a third bridgeway, shorter than the others. I've also added in much more forests for FOW use. The center has been expanded outward a bit more too, to help prevent getting trapped in a base. |
ssjbryces (11/21/2005 10:17pm):
Uhh...why doesn't Yellow Comet have a base to their right? All of the other 'central' nations have one, and they all go before YC. |
Chaos555 (11/22/2005 05:04pm | Edited: 11/22/2005 05:16pm):
**** **** **** its because when i went to edit things up and add forests in, the base got forest'd that shouldn't be like that...i though i had fixed everything....meh. ...and now i have to wait for the game i made ot end. fun |
Freezie (05/09/2006 02:13pm):
The map relies too much on indirect fire and air units, and only the 5th to 8th player will get access to planes since they have the airports easily capturable, unless the 1st to 4th manage to defeat their opponents in the middle, thing I doubt, wars in the center of a map usually take long time to complete Unbalanced... A lot |
nyvelion2 (07/18/2006 10:15am):
probably meant as a team map |
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