Creator: benbever || First Published: 06/18/2008 || Players: 2 || Size: 22x22
Categories: B-Rank, Sprite, Base Light, Standard
Rating: 8.86 in 7 ratings
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Comments:
Dragunov14 (06/18/2008 11:27am | Edited: 06/18/2008 11:28am):
It's a bit city heavy, i would ban kindle...


nerd-boy (06/18/2008 11:27am):
Hm...not sure how the asymmetry in foresting is gonna affect the map.

It seems like PL is more aversely affected by forests than PC at the moment though.
benbever (06/18/2008 11:32am):
It needs cities, for battleship and sub funding. Yeah Kindle is top tier and suggested for
ban anyway.

I don't know if PL in aversly affected by the forests. They are not on-route to things,
and they give nice defence, and are especially useful in FOW.
blackmoocow (06/18/2008 08:03pm):
Is this supposed to be a playable pokemon sprite thingy? I think it actually works, lol.
Flawed Logic (06/18/2008 11:49pm | Edited: 06/18/2008 11:49pm):
The circular river and missile pad is kind of pointless, the map's a bit too city heavy,
spread them out more,too many ports too. Otherwise this is a good map 7/10
benbever (06/19/2008 07:55am):
I don't like evenly spread out cities, makes for boring maps. The circular river and
missile pad is the eye, it's not pointless.

How are there too many ports? How would the map possibly be better if I remove one or two
of them, or replace them with cities? answer is it wouldn't, the seaports are fine.
Flawed Logic (06/19/2008 08:12am):
Maybe remove just the middle one. I also didn't specifically ask you to evenly spread out
the cities, hell you could just have randomly placed them anywhere. Note that your score
didn't get knocked down because of the "eye", i just pointed out that it was pointless. A
very decent effort nonetheless.
da dragonator[ish] (06/19/2008 08:21am):
luvdisc is a pokemon.
Dragunov14 (06/19/2008 09:04am):
Actually there can be to many ports...

for example if you was to take out all the cities and replace them with ports, think of the
awefull game that would make, everyone would buy subs for teh choke point advantage....
benbever (06/19/2008 09:04am):
well without the "eye" the luvdisc would be blind :(
I really don't see what would be accomplished by removing the middle seaport, or changing
it to a city. Except that it would help sensei and hachi just a bit more.
But thanks for the comments;
I deleted two cities (now it's 20k for both sides) and made everything look abit better.
benbever (06/19/2008 10:53am):
"for example if you was to take out all the cities and replace them with ports, think of the
awefull game that would make, everyone would buy subs for teh choke point advantage.... "

Sigh, of course not seaports in land.. the game wouldn't be awful because of the number of
seaports, but because of the placement.
No matter how many seaports you have, you can still build only one sub per turn, and that
sub can be destroyed by cruisers or other subs.
Flawed Logic (06/20/2008 06:26pm):
Now i get it, it's part of a sprite map, sorry about that.



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