Creator: war man gg || First Published: 06/24/2008 || Players: 2 || Size: 20x20
| Categories: None | ||
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| Comments: |
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SirWinters (06/24/2008 10:54am):
Excellent, though I really hate when people put single airports in maps like that when air is never going to be really used. |
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Dragunov14 (06/24/2008 11:06am):
Touching cities are not good >.> |
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war man gg (06/24/2008 11:25am):
Hmm I was a bit sceptic when I put the airports in there I will leave it till I think changeing the map is relevent. |
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nerd-boy (06/24/2008 01:01pm):
FTA, etc. And what's wrong with touching cities? |
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war man gg (06/24/2008 01:08pm | Edited: 06/24/2008 01:09pm):
I may fix FTA but in due time.its probly not good to do so just yet.Keep pointing out any flaws doe. |
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war man gg (06/24/2008 05:11pm):
Noooooooo my beutiful score. |
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blanci1 (06/24/2008 09:17pm):
fta ...considering the 7000 fist day funds and the 3 preowned bases for fta counter you could try one infantry on one of the pair of bases plus a mech on the single base. ( only one infantry is not enough) |
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war man gg (06/25/2008 05:10am):
I could just do the city one for income hows that. |
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war man gg (06/25/2008 05:17am):
Ok I went with the infantry on both bases |
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war man gg (06/25/2008 03:49pm):
Oh god no I think just one base will do it |
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lindsay40k (08/03/2008 11:41am | Edited: 08/03/2008 11:42am):
I like that there's a hiding place for Missiles to lockdown airports, but the hiding place is difficult to defend for a long time. Sort out the FTA (I might suggest making an extra base on each side neutral) and this will be a pretty cool map. |
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