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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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blackmoocow (06/29/2008 11:45am):
com tower overkill javier/10 |
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FunkyChunk (06/29/2008 04:28pm):
Gigantic chokepoint of hell in the center there. The pipeseam sides are even more of a chokepoint. With 6k income nobody is going to be building anything but infantry and artillery. |
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Ducky (06/29/2008 10:15pm):
Learn to count that it is 7k |
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FunkyChunk (06/30/2008 08:36am):
I am confident in my counting skills. There's 1 HQ, 3 neutral cities, 2 bases, and 1 comm tower per side. Comm towers don't give income. |
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Ducky (06/30/2008 02:18pm):
Airports do provide income though. |
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DuelStriker (06/30/2008 03:40pm):
FunkyChunk isn't counting the center silly. |
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Slazzy (09/18/2010 03:17am | Edited: 09/18/2010 03:19am):
but the airports are not in the center and they are easily taken unlike the center |
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