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funwes (07/03/2008 08:45pm | Edited: 07/03/2008 09:40pm):
Pardon my English, but I love to fuck with players' movement (CURSE YOU STURM AND LASH). So this was originally intended to be an amazing four player rotational symmetry map, but since my "active" brain forgot to set it to four players upon making it, I decided to make an epically funded map for two players. My estimate is about 30-32k per side (depending on the how the middle goes). I counted five fronts on here, and with air support this should really turn out messy and fun. Fun like me, funwes. Ban? None other than the BROKEN FIVE! HOLY CRAP NOT AGAIN! We seriously need a map for the broken five. That should be my next map. Sweet. Another inspiration! Oh, but seriously, broken five. Optional: Lash, Sturm (I tried addressing any possible Sturm recon possibilities of interrupting base capture with some fun mountains!), Eagle (because he raped me), Kindle, Sami, and any one else you may see fit. Ban Black Bombs too, because those things are irksome. Please, please, PLEASE tell me if there's any mistakes in symmetry. I did my best in doing rotational symmetry (which is a pain in the ass to not get disoriented), so if I made a mistake, I'd like to change it to make my map become perfect. And don't go saying "wtf secret swastika" because IT'S NOT A DAMN SECRET. It's quite obvious to anyone looking at the map. So if you're gonna mention Nazism, then just say "wtf swastika". Seriously. I might just make sweet, sweet love to this map and hope for more little map children to turn out this good, since I thought this went very well when making it. Oh yeah, and after editing this comment for the 12th time, I realized I put no reefs in the seas (C's?) to make them look "ęsthetic" which I find funny that people demand reefs in the sea even if there isn't any sea warfare. I guess people need places to hide their air units in FoW? Btw: BOOYAH! I seriously thought this name was taken when I thought of it. This is the best map name ever (other than that long one FC thought up). I win. So, after reading that big wall of text and random banter, are there any comments, question, suggestions, sexual thoughts, or helpful criticism? |
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benbever (07/03/2008 10:09pm):
Looks very nice. Too bad there's no seports, black boats could have so much fun on those shoals. |
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felix45 (07/03/2008 10:14pm):
YOU NAZI FUCK DIE DIE DIE other than that, excellent map! oh, and might I suggest adding some launched missile silos as terrain in some places? |
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Snack (07/03/2008 10:30pm):
Heil? |
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HeavyArmsCustomGundam9578 (07/04/2008 02:26am):
This more looks like a buddhism symbol. Anyway I think that this a very good map but it can improve. |
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Harti1990 (07/04/2008 03:20am):
WTFSECRETSWASTIKA |
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DuelStriker (07/04/2008 08:32am):
THE CENTER ROADS FORM A KOAL SWASTIKA/10 |
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FunkyChunk (07/04/2008 09:14am):
Certainly filled to the bursting point with income, it might work better with 500 funds per turn and 3k starting funds. Also, I could remake this as a four player map if you would like. I really don't have anything better to do. Just throwing that out there. Also, to test symmetry I normally will take a screenshot of the map, paste it in MS paint, and compare it to the image flipped horizontally, and flipped vertically, and flipped horizontally and vertically. I can spot mistakes easier that way, dunno why. |
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funwes (07/04/2008 11:12am):
Yay, people actually commented! @ben: Actually, I was originally gonna put in seaports, but after adding all the shoals I swayed away from the idea. Now that I actually think more about it, it's not a bad idea. Any suggestion where to put them? @Felix: I always forget that I could do something like that :D I might mix it up a bit @HeavyArms: How would you think it could improve? @Snack, Harti, and DS: Heil. @FunkyChunk: I like heavy income maps. If you want to remake it, it's totally up to you. Same goes for testing symmetry (although that would help a LOT). @funwes: Go put that backstory you thought of NOW! |
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da dragonator[ish] (07/04/2008 11:48am):
heil funwes Brilliant map 10/10 |
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Watchful_Eye (07/05/2008 10:53am):
"This more looks like a buddhism symbol." In fact, the Swastika *is* a buddism symbol - the Nazis just turned it into shit. |
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lindsay40k (08/14/2008 08:39pm):
30K income spread amongst 4 Factories and 2 Airports? I suggest daily funds or the number of properties should be increased so that players can more easily break the cycle of B-Copter/Tank/AA production with some Planes and Rockets (especially given how difficult Artilleries will be to use with virtually no enforceable chokepoints). |
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funwes (08/18/2008 08:45pm):
Lindsay: Well, with a map this size, you have to figure out how to split up your funds in the right way. And planes are still possible with this much funding. Watchful_Eye: Thank you for clearing everything up; I don't get what the big deal is though Dragonator(ish): Thanks! I appreciate it! |
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lindsay40k (08/28/2008 06:57am):
For sure, Planes are affordable; however in our game I certainly felt I could not afford to slow down the Tank/AA/Bcopter escalation on any front to set aside enough funds to get a Bomber. With so few chokepoints, I can see movement COs (Max, Adder, Koal, Jass) being lethal... |
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