Creator: DunDun || First Published: 08/03/2008 || Players: 2 || Size: 17x19
| Categories: None | ||
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| Comments: |
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DunDun (08/03/2008 01:40pm):
ban the person thats good with roads |
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DuelStriker (08/03/2008 01:47pm):
The FTA counter should be on the base. Also, I don't think Koal should be banned on this map, unless you're JoeVector. |
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war man gg (08/03/2008 01:53pm):
Well I have to say this is good work but whats with the shoels on the bridges. Well it doesent matter I guess.OH wait it's to stop chokepoints isin't it but for some reasen it annoys me. But still 9/10 |
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nerd-boy (08/03/2008 09:30pm):
The central reefs don't really look too good, when next to the plains and bridge. I suggest you simply make those into sea tiles. Also on the subject of aesthetics, most reefs kinda look out of place when they're not totally surrounded by sea, so it might be worth it to scrap the reef by the PD bases for each side, and the reefs that are surrounded by two sides by shoals, simply so it looks better (as it won't affect gameplay at all, seeing as there aren't any sea units to speak of). |
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sulla (08/04/2008 10:24am):
Aesthetics is a matter of taste. Basicly dont jump down someones throat because they made something diffrent? The shoals look fine. |
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FunkyChunk (08/04/2008 12:53pm):
A canyon with no mountains? Preposterous! "Aesthetics is a matter of taste. Basicly dont jump down someones throat because they made something diffrent? The shoals look fine." Nerd-boy said that the central reefs DON'T REALLY LOOK TOO GOOD, and that it MIGHT BE WORTH IT to change the map. That's not jumping down anyone's throat. You're just looking for someone to disagree with. |
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