Creator: Silent killer || First Published: 08/25/2008 || Players: 2 || Size: 10x10
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Silent killer (08/24/2008 04:40pm):
Okay I was very tired when I made this map so there may be a couple of problems with it. but I can just change it. |
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DuelStriker (08/25/2008 10:53am):
The map title lies. |
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Everzwijn (08/25/2008 11:01am):
Fix FTA please. |
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Silent killer (08/25/2008 11:04am):
Oh man I forgot.Thanks for telling me. |
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Silent killer (08/25/2008 11:05am):
There we go. |
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DuelStriker (08/25/2008 11:06am):
Oh, and also: YES A DECENT MAP. WE NEED MORE DECENT MAPS. THANK YOU SO MUCH FOR BREAKING THE CRAPPY MAP STREAK, THANK YOU SO MUCH. YOU'RE GETTI NG A 10 JUST FOR DOING SO. |
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Everzwijn (08/25/2008 11:06am):
YAY ITS FIXED! =D The map's a little chokepointy, but it's the first playable map in a while, so it gets a 10 anyways. |
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Everzwijn (08/25/2008 11:08am):
OMG DS AND ME COMMENTED PRETTY MUCH THE SAME THING AT THE EXACT SAME TIEM! =O |
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Silent killer (08/25/2008 11:12am):
Im just changing 1 forest as I spotted A mistake. And thanks for the 10s. |
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Ploumeur (08/25/2008 01:09pm):
High starting funds means FTA recon issues. Replace HQs by labs and make neutral the cities next to them. |
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Silent killer (08/25/2008 01:12pm):
Ok |
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Silent killer (08/25/2008 01:14pm):
Is that right. |
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Ploumeur (08/25/2008 01:34pm):
Yes, 10. |
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Harti1990 (08/26/2008 07:37am):
Chokepoints/10 |
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blanci1 (08/26/2008 11:55am):
i like to play on variety of maps including some small ones,,,,, yeah looks a bit chokey with only two 1 tile wide vehicle passes but .. well... it could be a good choke-point training ground ! ... well timed use of mechs and indirects jumping rivers and hills may catch your enemy off guard... failing that ....shift a couple of hills and/ or put some comms and silos ! |
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