Creator: andrew123465 || First Published: 09/20/2008 || Players: 2 || Size: 40x20
Categories: None
Rating: 8.00 in 1 rating
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Comments:
Shadow Star (09/20/2008 11:21pm):
OK, first, what's stopping BM from just waiting and having OS beforced to attack them?
Now, onto the map.

There's not really as much FTA on this map as one might think, for the experienced player
picks BM, and ensures that they win. Now, there's no terrain at all for this map, even though
it doesn't affect the game, adding reefs would increase the aesthetics of the map.
Something else to add, would be some ghost airports, or islands with APC or something.
which would stop the problem that OS has with the fuel.
With very few exceptions, the missiles won't be used for much of anything, they can't really
go anywhere, and they're located in a spot that won't see much combat.
Now, to continue the concept, I'd suggest adding some sea units, I know it's contradictory to
the idea of the map, but it would increase the amount of strategic planning that would
happen while playing as opposed to the current setup.
amthc358 (09/20/2008 11:51pm):
missles can't be hit and HQs can't be captured. Stalemate
andrew123465 (09/20/2008 11:53pm | Edited: 09/21/2008 03:02am):
Edited:I took out the bridges on the top and the bottom islands and replaced them with
shoals(or beaches).
andrew123465 (09/20/2008 11:55pm):
Wow,I didn't realize I had to fix a lot of stuff! :(
amthc356 (09/21/2008 12:27am | Edited: 09/21/2008 12:27am):
those bridges between the APCs do nothing but increase FTA. Good otherwise
Shadow Star (09/21/2008 12:53am):
Much better.
I'd suggest removing the bridgesthat are connecting the two central islands together.
Spreading the reefs out a bit.
Maybe swap some of the landers with Black boats to give a purpose to the funds granted
from the property.
Also, I don't see how Hawke and Sturm are that tough on this map. Your main problems for
CO will most likely be Kanbei, Eagle, Drake, Olaf, Jess, Andy. (and the rest of the broken.)
amthc356 (09/21/2008 01:03am):
Andy, Drake, and Olaf are problems, but Hawke isn't? With each side having a lot of units
and not many being needed to fill a meter, Adder, Koal, and Max could be problems too.
andrew123465 (09/21/2008 02:03am):
Oh.I thought that Hawke's Co Power would be bad cause it would damage all enemy units.For
Sturm his SCOP Meteor Smash (or strike i dont know wat its called) would damage a lot of
fighters.But i do agree with all the broken ones.
andrew123465 (09/21/2008 02:18am | Edited: 09/21/2008 10:54am):
Edited:Now I'm playing on my own map with someone else,so I don't think i can edit this
map until the game is over.Again,if you think the map is done,tell me.But if there are
still things to add,I'll make note of it and change it until I'm done playing on it.
amthc356 (09/21/2008 02:51am):
again, the bridges between the APCs cause FTA. It's even worse now that OS can rush
their APC to the right and stop BM from getting the airports
andrew123465 (09/21/2008 02:57am | Edited: 09/21/2008 11:35am):
Wow. I made this huge map with lots of units,reefs,bases,and shoals(or beaches/whatever
you call them)in one night!
Hydralisk24 (09/21/2008 05:21am):
Epic Battle!



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