Creator: DJ-Moogle || First Published: 10/02/2008 || Players: 4 || Size: 24x24






























































Categories: None | ||
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Comments: |
Days Of Ruin (10/02/2008 05:51pm):
Well this map is obviously fair. |
Zinco (11/03/2008 07:57pm):
Ban hachi |
chikito (04/22/2009 12:23pm):
Why GS had more unit ? |
DJ-Moogle (04/22/2009 09:06pm):
GS goes last so the more units makes up for the turn advantages |
Gunblader3 (09/09/2010 09:40pm):
Good map is good |
the-deadly-shadow (08/24/2013 09:20am | Edited: 08/24/2013 09:33am):
If you compare the units of GSs units with the units of the rest, this is no first turn advantage, but a last turn advantage. GS is only one turn behind of OS, because of OS always is the first country, however OS can't produce a recon and two infantery in a single turn. I don't think this counter is just a counter, it is more. If you click on map analys you will see that OS is the weakest side. OS has won only once. On most occasions people place OS and BM crosswise, so OS and BM don't meet each other and OS advantage over BM will largely fade. Same goes for GS and YC. So you only have to counter the FTA from OS and BM over GS and YC, which can be done with an single infantery. Because of the same resoning meant before, you don't have to counter the FTA of BM over YC, so you could remove an infantery from YC and also GSs recon. |
DJ-Moogle (09/03/2013 01:07am):
Will fix when current games are finished. |
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