Creator: HighGenGrue || First Published: 11/11/2008 || Players: 2 || Size: 30x30
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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blanci1 (11/12/2008 12:23am):
and why not indeed .... whats the point of analising to see if its balanced and fair always? why not ask if your opponent is balanced and fair, hes part of the game too. Im all for variety and aw allows plenty. But with only one airport i hope its not just a race to see who gets it first? maybe the misiles will nulify anyway. Maybe flanks need more or wider bridges ? At least on this kinda map the loser can make lots of excuses afterwards !! fun all round. |
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HighGenGrue (11/13/2008 12:25am):
Each player already owns one airport, and I'll add more bridges. |
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Meta Rexy (11/13/2008 10:21pm | Edited: 11/17/2008 07:15pm):
I had another comment here but I didn't know you were looking for realism. Now this map isn't good at all. You can't have realism in AWBW. :P It just doesn't work out. You want realism then you should know that the indirects should already be placed in deadly positions to hit anything that comes by. Cities shouldn't repair HP. you should fill each of the cities with ghost units. etc. get the picture? realism doesn't work. |
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