Creator: Davidizer13 || First Published: 11/16/2008 || Players: 4 || Size: 18x24
Categories: None
Rating: 0 in 0 ratings
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Comments:
Davidizer13 (11/17/2008 03:18pm):
Release notes:
This is my first map, and it probably shows. I tried to give it an organic feel,
especially the rivers and the islands, while still keeping things balanced. Also, I
placed the forests and mountains somewhat randomly, without much thought to how they'd
work in FoW. If that becomes a big enough problem, I'll fix it. Anyway, enjoy!

Suggested CO bans: The Broken Five, Kindle; maybe Koal and Javier, because of how many
roads and comm towers there are. Any other bans are up to you.

Unit bans: Up to you.

All right, enjoy!
DuelStriker (11/17/2008 03:43pm):
BM doesn't need the infantry, only GE and YC do. OS has the hardest time getting a neutral
base. There's also too many airports, 1 per side would work fine. There's too many rivers
too, making the fronts rather narrow.
Meta Rexy (11/17/2008 07:50pm):
COMM TOWERS COMM TOWERS COMM TOWERS!!!!!!
TOOOOOOOOOOOOOOOOOOO MANY!!!!!!!!!!!!!
Good try for a first map. Normally I'd complain about chokepoints but seeing the airport
count I think it's a little fair.
BUT... you've basically given GE 3 neutral bases and BM two, and YC and OS are going to
have one hell of a hard time getting one.
Davidizer13 (11/18/2008 12:13am):
Thanks for the feedback! Since you've mentioned it, I think I'll replace some of the airports
and comm towers with cities, and shuffle some other cities and bases around. In the game
I'm playing to test the map out, the distance between YC's first bases and the first set of
neutral cities ended up a bit too long, so that'll be changed.



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