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| Comments: |
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mrapex (11/12/2008 05:00pm):
bored, dont care |
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amthc356 (11/12/2008 05:43pm):
maybe, maybe not. That arty might be able to deal a decent amount of damage if it's placed on a road |
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Conren (11/12/2008 08:00pm):
FTA |
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Ducky (11/12/2008 08:31pm):
is it a row of hq or only at the top? |
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mrapex (11/28/2008 08:04pm):
hq's Dont think it deserves a 1 though >.> |
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cward2k4 (12/08/2008 10:45pm):
I wonder why there are woods around the Red Fire Artillery |
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aosh2tm (02/02/2009 12:48am):
i guess it just slowing down RF artillery by one MP to counter FTA.. |
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DJ-Moogle (02/03/2009 09:52am):
stalemate because they're facing the wrong way. armies in advance wars don't no how to turn around :p |
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Kruegster (02/04/2009 12:07am | Edited: 02/04/2009 12:08am):
FTA Day 1: -Red can move all the infantry from the capitals to the road tiles (and not attack). -Brown can make attacks with infantry on the capitals to the infantry on the road. Day 2: -red retreats all the weak infantry back to the capitals and can attack with all the 10hp infantry -brown can retreat his weak infantry, but it wont be onto capitals, so the men can't heal. Brown can lose by attacking (from the capitals to the road), or he can wait until both artillery come into the picture. Red can move his artillery to a capital first, just adding to the FTA. So if the stalemate can be won, I beleive Red will win. |
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Wootang (08/23/2009 01:02am):
You might have to ban sami on this. |
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