| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
joeywashere (11/22/2008 12:05pm):
seaports have no meaning of being there, property is clumped, FTA when OS moves its rockets and automatically puts TG in a defence, boring terrain, chokepoints at the bridges, AB is too far from its city, and so is BH. too many useless bases which will make som1 spam infantry with ease. this map looks like your first attempt of making a map. |
|
Tarquin (05/11/2009 02:57am):
seaports are there for looks/act like a city |
|
Falconewing (05/11/2009 08:14am):
FTA clumps man yproblems here. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites