Creator: Im@iless || First Published: 11/10/2008 || Players: 2 || Size: 20x20
Categories: None
Rating: 2.50 in 2 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Ducky (11/10/2008 04:55pm):
hq rush suspected.
Patashu Mapmule III (11/10/2008 08:18pm):
yeah, they'd just swarm down to and take the hq
Flawed Logic (11/11/2008 01:32am):
This is one example of a map that could have been way bigger for its concept. First off,
since this is a survival map for the first phase, giving Orange Star more room would have
allowed them to survive this armageddon of a battle, but only if you gave them enough
pre-deployeds, and funds.......and more.....f@#$ this. This map looks unfinished too, i
mean what's with the roads in the corner? seriously.Given the circumstances, wouldn't the
OS Co have been more competent to have put his HQ behind his wall of units, instead of
just behind two tanks, whose crew must be pretty miffed that they have to face 5 neotanks,
1 megatank, 3 MD tanks, AND an army of mechs, not to mention swarms of their counterparts,
yeah, i'd be f@#$%^& gone. But I digress, I didn't make this map so I have no control over
its design and handling, i really feel sorry for the real creator, 4 months from now he
look at the map analysis and find that noone besides him and his friends have played on it.

3/10
You get the 3 points because the Black Hole section looks pretty darn good.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.