Creator: Shocker51374 || First Published: 11/11/2008 || Players: 2 || Size: 22x20
| Categories: None | ||
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| Comments: |
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Shocker51374 (11/11/2008 10:03am):
You must play this map in FoW. Orange Star can not win. |
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Red11 (11/11/2008 10:36am):
How many turns does BM have? |
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Shocker51374 (11/11/2008 10:39am):
There are no limit. Blue Moon must win as fast as they can. |
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Red11 (11/11/2008 10:41am | Edited: 11/11/2008 10:43am):
Players could play this 2 games simultaneously, colours reversed. Whoever wins in least turns is declared winner. still, its probably a bit slow. |
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notsofunwes (11/11/2008 09:30pm):
where are we? what the hell is going on? the dust has only just begun to form crop circles in the carpet sinking feeling spin me round again and rub my eyes, this can't be happening when busy streets amass with people would stop to hold their heads heavy hide and seek trains and sewing machines all those years they were here first oily marks appear on walls where pleasure moments hung before the takeover, the sweeping insensitivity of this still life hide and seek trains and sewing machines (oh, you won't catch me around here) blood and tears (hearts) they were here first Mmmm whatcha say, Mmm that you only meant well? well of course you did Mmmm whatcha say, Mmmm that it's all for the best? Of course it is Mmmm whatcha say? Mmmm that it's just what we need you decided this whatcha say? Mmmm what did you say? ransom notes keep falling out your mouth mid-sweet talk, newspaper word cut outs speak no feeling no I don't believe you you don't care a bit, you don't care a bit (hide and seek) ransom notes keep falling out your mouth mid-sweet talk, newspaper word cut outs (hide and seek) speak no feeling no I don't believe you you don't care a bit, you don't care a (you don't care a) bit (hide and seek) oh no, you don't care a bit oh no, you don't care a bit (hide and seek) oh no, you don't care a bit you don't care a bit you don't care a bit |
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blanci1 (11/12/2008 12:35am):
ok nice idea hasnt similar hide and seek been done before anyone? like red 11 says might be slow to get going ... maybe faster and more fun as a multiplayer Use black hole the baddies with only 2 or 3 predeployed neos in centre for seek and destroy and have the multiplayer hiders with only one apc AND one infantry ... for complication and fun, you re out when you lose both inf and apc and anyone left alive after say 30 days can be considered joint winners. |
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Shocker51374 (11/12/2008 01:09am):
Orange Star must have 2 APCs, to don't run out of fuel. Sorry for my english, but I'm from Poland. |
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FreshBread (11/26/2008 11:03am):
i suggest giving OS a recon or missile just so they can see whats going on. just make it interesting. |
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FreshBread (11/26/2008 11:04am):
i suggest giving OS a recon or missile just so they can see whats going on. just make it interesting. |
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Cobalt Starling (08/19/2021 03:12pm):
My advice would be to split the map in two, with a pipe in the middle. Each map is a mirror of the other, except the teams are reversed on one, and you make it possible to reach the HQ. And the winner is whoever captures the opponents HQ first. The players would likely need to make a pact though, so that they don't simply surround their HQ with the APCs to stall the opponent. |
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