Creator: FUCKDICKS || First Published: 11/25/2008 || Players: 2 || Size: 20x20
Categories: None
Rating: 5.33 in 3 ratings
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Comments:
Ducky (11/25/2008 04:12pm):
On what grounds do you consider blue to be otherwise at a disadvantage as to require that
path?
FUCKDICKS (11/25/2008 05:42pm):
Ever played TF2?
This is just a little novelty map that's slightly based on Gold Rush from TF2, where the
BLU team needs to push a payload into RED's base, but since there is no payload to be
pushed in AW, an infantry going for a base sounded like the most logical thing to substitute.
Still, if I could make this thing really balanced it would be great.
Any feedback is appreciated.
Sly Mold (11/26/2008 07:52am):
I would use a mech unit and get there twice as fast as a mere infantry.
FUCKDICKS (11/26/2008 09:50pm):
Maybe instead of putting a factory there, I should put 3 infantries, so blue would only
have 3 chances of capping?



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