Creator: Myst9 || First Published: 11/25/2008 || Players: 4 || Size: 20x20
Categories: None
Rating: 1.00 in 2 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Myst9 (11/25/2008 08:46pm | Edited: 12/12/2008 11:31am):
PLEASE NOBODY PLAY ON THIS MAP UNTIL I CAN MAKE IT MORE PLAYABLE!!!


A map almost totally accessible by sea or any other kind of unit! Basically, it's for
having fun with sea units across the board. Want that Mega Tank or Mech to move
faster? Load it onto a lander that can land its cargo anywhere! To make things even more
interesting, ban all land units so that the only infantry you have is what you start with!
(This will be after I add a second OS infantry) The only thing is any COs
that may be broken on this stage; Kindle would definitely be one, and any that do auto
damage like Hawke would be very annoying on this map if you ban all land units.
Ruins of Time (11/25/2008 09:00pm):
uh, why are you talking about mega tanks and mechs?

all you can get on this map are sea units and the starting infantry >_>

maybe put bases instead of labs, since the labs are useless and an only sea unit battle
would be hard to win if you lost your starting infantry

anyway, a decent idea, but kinda odd...
nerd-boy (11/26/2008 12:17pm):
You can't build things from Labs.
Quasar ByaK (11/26/2008 06:06pm):
Kindle loves you.
Myst9 (11/26/2008 06:36pm):
Hmm, alright, we have started the "test" game, and I understand the thing about the labs,
now. You can't build anything from them, but they will allow you to build certain units
from their respected factories. As for Kindle, I guess it's true that her ability applies
to all buildings, judging from Quasar ByaK's statement. After this round, I'll change the
labs to bases, and see how things go from there. Thanks for everyone's input.
meece? (11/27/2008 11:51am):
without bases the FTA counter doesn't even out...

over time OS caps half as much as the others....

Funding's going to be insane late game too.......
CenetaurmanE52 (11/27/2008 01:38pm):
The funding is no problem considering that sea units are very expensive.
But give the Orange Star infantry an extra buddy, and add a couple reefs.
Myst9 (12/01/2008 11:31pm):
Yeah, I didn't realize at first that you couldn't actually build units from the labs. I'm
in a game now (it feels like it will be long), but will make the labs bases. I only gave
OS one infantry for FTA, thinking OS could build more units from the labs. I tell ya, it's
annoying getting only one prop./2 days while everyone else gets two.

Reefs? for hiding I guess; interesting idea, I'll think about it.
everok (12/02/2008 08:46am):
limited infantry makes it pretty interesting, you have to protect it at all costs to win
or even get more ports.

turn the labs into cities making it easier to repair the infantry if they get damaged and
give orange another infantry.
Myst9 (01/12/2009 10:49am):
Okay, the game is finally over, and I turned the labs into bases. Feel free to critique!
mrapex (01/16/2009 12:25am):
to make the fta more fair: switch blue moon and yellow comet. Also only give blue moon 1
infantry.

May I also suggest taking out a factory. 3 is too much and infantry will be too common.





Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.