Creator: Infantry_Boy || First Published: 12/15/2008 || Players: 6 || Size: 39x40
Categories: None
Rating: 5.11 in 9 ratings
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Comments:
Infantry_Boy (12/15/2008 09:30am):
Teamwork must be focused on this map
If there's no teamwork in you, you'll hardly survive the invasion of the penguin army
It's up to you
Good Luck!!!
Harti1990 (12/15/2008 11:49am):
What if CI builds 2 Stealths each turn and supports them with Black Boats?
CI has 68,000 starting income. The allied nations have... 8,000 each. Until they're able
to build Fighters, they're outnumbered and trapped/ambushed by thousands of Stealths. oO
Hydralisk24 (12/15/2008 03:20pm):
[/sarcasm on] OMG how original! It's totally balanced too!!! [/sarcasm off]
DuelStriker (12/15/2008 04:44pm):
Super awesome chokepoint battle? AWESOME 10/10
Ian_the_pro (12/16/2008 02:40am):
omg liek whos the phantom low voter? its not like i gave it a 1
mrapex (12/16/2008 09:33pm | Edited: 12/16/2008 09:35pm):
A for effort, A=9

Seriously people... let others make maps. This box is for comments on improving map not
just saying how bad/good it is.

-open up middle a lot, filing units through 3 rows= bad.
Madow (12/18/2008 06:50pm | Edited: 12/18/2008 06:52pm):
There certainly would be a fight of control over structures. After the battle over the
bottom barracks', airports, etc. YC and BH would have the upper hand in capturing the
buildings to their left/right.
With the resources CI has, they'd be able to take control over the missile launch pads
sooner then everyone else would.
Like Infantry_Boy said, teamwork would definitely be a necessity.
7/10.
freeshooter (12/19/2008 03:46pm):
Make th choak point wider to make it a fairer match.
Thefishdude (12/21/2008 07:29pm | Edited: 12/21/2008 07:33pm):
CI has too much of a significant funds advantage that they can exploit. Even with
teamwork, they will still be heavily outteched by a bunch of strong units. You have to
remember, it not an AI that will be playing as CI, it's a real life person and a real life
person will most likely find an exploitable strategy that will guarantee an easy win, unless
CI is not very good at this game. Also like most 14-player maps, many people will drop
out, so that won't help much.



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