Creator: Myst9 || First Published: 12/10/2008 || Players: 4 || Size: 30x30
Categories: None
Rating: 10.00 in 1 rating
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Comments:
Myst9 (12/10/2008 12:14pm | Edited: 12/10/2008 12:17pm):
Red, Yellow, and Purple team up to take out Grey! The idea is inspired by those classic
Command and Conquer and other RTS levels where you start with a few troops and then
capture the opponent's base.

Best played in FoW to allow hiding in trees and allow optimum difficulty to get to the
comm tower in the trees, as well as the overall spirit of the map. No special CO bans.
Stealth planes and black bombs should be banned, as well, to keep with the spirit of
direct combat, and to allow the allies a fighting chance.

Recommended lab units are whatever the host wants, but the best choices would be in the
spirit of the map, which is to skillfully command your troops through trying warfare and
to gain the ability to produce certain units. So perhaps bases only build infantry and
mechs, but labs allow everything else (this may be a bit unfair, observing Grey, but it's
an example). Perhaps only "basic" units could be built until the lab is captured, such as
infantry, tanks, and artillery. Really, it's up to you.
Armageddon07 (03/12/2009 03:21pm):
I enjoy your idea and map, a ten for you!!



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