Creator: Kamuscha || First Published: 10/25/2005 || Players: 2 || Size: 20x15
Categories: None
Rating: 6.50 in 14 ratings
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Comments:
spyke (02/21/2006 03:13pm):
Its too planned.
First turn: 3 inf
2nd: Move onto cities, Capture, Make more
3rd: Fin capturing, move base inf close to airport
4th: keep moving, move other inf onto other city.

Do you know what I'm saying?
Kamuscha (02/23/2006 12:58pm):
All maps have a common plan to them. Almost all maps have you buy infantry the first day -
this is no different.

this is a very fair game. 10/10
technolink (02/23/2006 02:34pm):
Throw something in for FTA, like an already captured BM city.
Kamuscha (06/01/2006 03:19pm):
To be frank, its fine the way it is. Intended to be 1000 funds and BM a chance to capture all
cities then fight. Its a plan.
jhuni (10/12/2006 09:27pm):
fтǻ ≠ góòÐ
RE: This is a very fair game. 10/10
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frostylight (10/15/2006 09:38pm):
The map design itself counters FTA. There is little to no FTA here.
GameMusic (01/21/2007 04:22am):
There's usually FTA on a symmetrical 2p map. This dilutes it by making the capture phase
a no-brainer (not really my kind of map as expansionism and creative capturing is the way
I like to play), and delaying combat, but OS still has the advantage of moving first in
combat.
Fugue (02/04/2007 10:45pm):
I don't really see what this has to do with Grit.



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