Creator: Roopickles || First Published: 01/05/2009 || Players: 2 || Size: 20x20
Categories: None
Rating: 0 in 0 ratings
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Comments:
Roopickles (01/05/2009 12:46am):
My first map used to test FTA/STA based off terrain penalties.
(What? I'm new to this!)
EchelonThree (01/06/2009 05:59am):
Nice idea, but terrain penalties don't always work if one side is sturm or even lash (who
can exploit the terrain)
Fungi127 (01/06/2009 11:53am):
There are 10 bases on this map. Isn't that a bit much?
Roopickles (01/06/2009 07:07pm):
@EchelonThree
Yeah, I know that and it kind of bums me out how Intelligent Systems made those two. They
do have good D2D and COP and I like that, but for better competitive online play you
should probably ban those two. I'll probably rearrange the predeployed BM infantry in a
later release.

@Fungi127
Well, I had to think of a way to replace the lack of air units and of a way to coax the
players to come to the sides of the map because most of the fighting takes place over
those center properties. Also, if you'll notice the upper left-hand corner has two bases,
instead of one because it takes longer to get there. It really isn't that great of a
justification, but it allows for multiple fronts that you can win or lose on. If there's a
lot of complaints on those extra bases I'll switch them out for a cluster of cities. And
if there's still problems, you could just lower funds :P



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